Behaviorism, with its emphasis
on experimental methods, focuses on variables we can observe, measure,
and manipulate, and avoids whatever is subjective, internal, and unavailable
-- i.e. mental. In the experimental method, the standard procedure
is to manipulate one variable, and then measure its effects on another.
All this boils down to a theory of personality that says that one’s
environment causes one’s behavior.
Bandura found this a bit
too simplistic for the phenomena he was observing -- aggression in adolescents
-- and so decided to add a little something to the formula: He
suggested that environment causes behavior, true; but behavior causes
environment as well. He labeled this concept reciprocal determinism: The world
and a person’s behavior cause each other.
Later, he went a step further.
He began to look at personality as an interaction among three “things:”
the environment, behavior, and the person’s psychological processes.
These psychological processes consist of our ability to entertain images
in our minds, and language. At the point where he introduces imagery,
in particular, he ceases to be a strict behaviorist, and begins to join
the ranks of the cognitivists. In fact, he is often considered
a “father” of the cognitivist movement!
Adding imagery and language
to the mix allows Bandura to theorize much more effectively than someone
like, say, B. F. Skinner, about two things that many people would consider
the “strong suit” of the human species: observational learning
(modeling) and self-regulation.
Observational
learning, or modeling
Of the hundreds of studies
Bandura was responsible for, one group stands out above the others --
the bobo doll studies.
He made of film of one of his students, a young woman, essentially beating
up a bobo doll. In case you don’t know, a bobo doll is an inflatable,
egg-shape balloon creature with a weight in the bottom that makes it
bob back up when you knock him down. Nowadays, it might have Darth
Vader painted on it, but back then it was simply “Bobo” the clown.
The woman punched the clown,
shouting “sockeroo!” She kicked it, sat on it, hit with a little
hammer, and so on, shouting various aggressive phrases. Bandura
showed his film to groups of kindergartners who, as you might predict,
liked it a lot. They then were let out to play. In the play
room, of course, were several observers with pens and clipboards in
hand, a brand new bobo doll, and a few little hammers.
And you might predict as
well what the observers recorded: A lot of little kids beating
the daylights out of the bobo doll. They punched it and shouted
“sockeroo,” kicked it, sat on it, hit it with the little hammers, and
so on. In other words, they imitated the young lady in the film,
and quite precisely at that.
This might seem like a real
nothing of an experiment at first, but consider: These children
changed their behavior without first being rewarded for approximations
to that behavior! And while that may not seem extraordinary to
the average parent, teacher, or casual observer of children, it didn’t
fit so well with standard behavioristic learning theory. He called
the phenomenon observational learning or modeling, and his theory is
usually called social learning theory.
Bandura did a large number
of variations on the study: The model was rewarded or punished
in a variety of ways, the kids were rewarded for their imitations, the
model was changed to be less attractive or less prestigious, and so
on. Responding to criticism that bobo dolls were supposed to be
hit, he even did a film of the young woman beating up a live clown.
When the children went into the other room, what should they find there
but -- the live clown! They proceeded to punch him, kick him,
hit him with little hammers, and so on.
All these variations allowed
Bandura to establish that there were certain steps involved in the modeling
process:
1. Attention.
If you are going to learn anything, you have to be paying attention.
Likewise, anything that puts a damper on attention is going to decrease
learning, including observational learning. If, for example, you
are sleepy, groggy, drugged, sick, nervous, or “hyper,” you will learn
less well. Likewise, if you are being distracted by competing
stimuli.
Some of the things that influence
attention involve characteristics of the model. If the model is
colorful and dramatic, for example, we pay more attention. If
the model is attractive, or prestigious, or appears to be particularly
competent, you will pay more attention. And if the model seems
more like yourself, you pay more attention. These kinds of variables
directed Bandura towards an examination of television and its effects
on kids!
2. Retention.
Second, you must be able to retain -- remember -- what you have paid
attention to. This is where imagery and language come in:
we store what we have seen the model doing in the form of mental images
or verbal descriptions. When so stored, you can later “bring up”
the image or description, so that you can reproduce it with your own
behavior.
3. Reproduction.
At this point, you’re just sitting there daydreaming. You have
to translate the images or descriptions into actual behavior.
So you have to have the ability to reproduce the behavior in the first
place. I can watch Olympic ice skaters all day long, yet not be
able to reproduce their jumps, because I can’t ice skate at all!
On the other hand, if I could skate, my performance would in fact improve
if I watch skaters who are better than I am.
Another important tidbit
about reproduction is that our ability to imitate improves with practice
at the behaviors involved. And one more tidbit: Our abilities
improve even when we just imagine ourselves performing! Many athletes,
for example, imagine their performance in their mind’s eye prior to
actually performing.
4. Motivation.
And yet, with all this, you’re still not going to do anything unless
you are motivated to imitate, i.e. until you have some reason for doing
it. Bandura mentions a number of motives:
a. past
reinforcement, ala traditional behaviorism.
b. promised reinforcements
(incentives) that we can imagine.
c. vicarious reinforcement
-- seeing and recalling the model being reinforced.
Notice that these are, traditionally,
considered to be the things that “cause” learning. Bandura is
saying that they don’t so much cause learning as cause us to demonstrate
what we have learned. That is, he sees them as motives. Of
course, the negative motivations are there as well, giving you reasons
not to imitate someone:
d. past
punishment.
e. promised punishment
(threats).
d. vicarious punishment.
Like most traditional behaviorists,
Bandura says that punishment in whatever form does not work as well
as reinforcement and, in fact, has a tendency to “backfire” on us.
Self-regulation
Self-regulation -- controlling
our own behavior -- is the other “workhorse” of human personality.
Here Bandura suggests three steps:
1. Self-observation.
We look at ourselves, our behavior, and keep tabs on it.
2. Judgment.
We compare what we see with a standard. For example, we can compare
our performance with traditional standards, such as “rules of etiquette.”
Or we can create arbitrary ones, like “I’ll read a book a week.”
Or we can compete with others, or with ourselves.
3. Self-response.
If you did well in comparison with your standard, you give yourself
rewarding self-responses. If you did poorly, you give yourself
punishing self-responses. These self-responses can range from
the obvious (treating yourself to a sundae or working late) to the more
covert (feelings of pride or shame).
A very important concept
in psychology that can be understood well with self-regulation is self-concept
(better known as self-esteem).
If, over the years, you find
yourself meeting your standards and life loaded with self-praise and
self-reward, you will have a pleasant self-concept (high self-esteem).
If, on the other hand, you find yourself forever failing to meet your
standards and punishing yourself, you will have a poor self-concept
(low self-esteem).
Recall that behaviorists
generally view reinforcement as effective, and punishment as fraught
with problems. The same goes for self-punishment. Bandura
sees three likely results of excessive self-punishment:
a. compensation
-- a superiority complex, for example, and delusions of grandeur.
b. inactivity -- apathy,
boredom, depression.
c. escape -- drugs
and alcohol, television fantasies, or even the ultimate escape, suicide.
These have some resemblance
to the unhealthy personalities Adler and Horney talk about: an aggressive
type, a compliant type, and an avoidant type respectively.
Bandura’s recommendations
to those who suffer from poor self-concepts come straight from the three
steps of self-regulation:
1. Regarding
self-observation -- know thyself! Make sure you have an accurate
picture of your behavior.
2. Regarding
standards -- make sure your standards aren’t set too high.
Don’t set yourself up for failure! Standards that are too low,
on the other hand, are meaningless.
3. Regarding
self-response -- use self-rewards, not self-punishments. Celebrate
your victories, don’t dwell on your failures.
Modeling
therapy
The therapy Bandura is most
famous for is modeling therapy. The theory is that, if you can
get someone with a psychological disorder to observe someone dealing
with the same issues in a more productive fashion, the first person
will learn by modeling the second.
Bandura’s original research
on this involved herpephobics -- people with a neurotic fear of snakes.
The client would be lead to a window looking in on a lab room. In that
room is nothing but a chair, a table, a cage on the table with a locked
latch, and a snake clearly visible in the cage. The client then
watches another person -- an actor -- go through a slow and painful
approach to the snake. He acts terrified at first, but shakes
himself out of it, tells himself to relax and breathe normally and take
one step at a time towards the snake. He may stop in the middle,
retreat in panic, and start all over. Ultimately, he gets to the
point where he opens the cage, removes the snake, sits down on the chair,
and drapes it over his neck, all the while giving himself calming instructions.
After the client has seen
all this (no doubt with his mouth hanging open the whole time), he is
invited to try it himself. Mind you, he knows that the other person
is an actor -- there is no deception involved here, only modeling!
And yet, many clients -- lifelong phobics -- can go through the entire
routine first time around, even after only one viewing of the actor!
This is a powerful therapy.
One drawback to the therapy
is that it isn’t easy to get the rooms, the snakes, the actors, etc.,
together. So Bandura and his students have tested versions of
the therapy using recordings of actors and even just imagining the process
under the therapist’s direction. These methods work nearly as
well.
Books
Bandura, A. (1986). Social
Foundations of Thought and Action.
Bandura, A. (1977). Social
Learning Theory
Bandura, A. & Walters,
S. (1963). Social Learning and Personality Development.
Bandura, A . (1973). Aggression:
A Social Learning Analysis